Virtual Trajectories

Rigging

Motion Capture Lab LCC

Before I began rigging I went to the motion capture lab in LCC to re-record movements for my character since I have developed the final look of it. The first movements that Billy provided did not fit the profile of the character anymore plus I wanted to experiment with motion capture myself. I will end up using some of the captures from class, but I wanted to have some variety. It was a great experience and it helped me start rigging. I decided to do it manually since the quick rig did not match up to the model, I gave it a couple of tries but never seemed to get it where I want it to be, I also tried another shortcut and uploaded my model to mixamo for a rig, but mixamo didn’t recognize it sadly, I tried that method a couple of times but again it did not work so I decided to make it manually. I watched the recorded lesson on rigging from Kelvin and followed it, so far I have not started weight painting but I figure that I will have to do it primarily on the arms since they are a little bit wonky.  I talked to Anna in the motion capture lab and we tested out the captures and realized that when building a rig if you are only using motion capture you don’t need the controls so that gave me more hope so I started building my rig, I built it and then couldn’t get the definition right so after speaking with Kelvin in the drop in session on Wednesday. The drop in session gave me a lot of hope in successfully rigging my character, I remade my own rig but sadly the forearms and the legs were not being recognized by the definition. Since I am running a bit behind on schedule I decided to give quick rig another try and this time use a step by step method. It turned out to be a blissful moment, I set the joints to right places, pressed create/update and there it was…a fully functioning rig, at this point I am on cloud nine, I start to apply the mocap exports to the model, everything is working and looks great. Now I began the process of animating and rendering.

Manual made rig process
Manual rig process
Manual rig final
Manual rig correct hierarchy
Quick rig step by step
Quick Rig step by step