Mapping Virtual Practice. Wardsend Cemetery, Sheffield, Valley of the Don Collaboration Unit.
Progress Work
My first task was to make a Moodboard which ended up being the presentation we used to show the idea we have in mind to Howard and Ann. (I will attach a file as the last document since it clashes with the rest of the images and text otherwise).
After the moodboard I was a bit in the dark to be honest since I needed to wait for the models to animate something and because we had the idea of texture projecting I hopped in on the task of editing out some objects from the painting.
I ended up working in Procreate to hand overpaint and mask the trees and the train smoke as well as people, the chapel and other things.
It was quite intricate work and took me a bit of time.
Sadly we did not end up working with the texture projection so some of the things could have been left, but that was a good opportunity to get to know Procreate a bit better and work with it.
I want to attach the final painting in the Blog but it is way too heavy so instead you can see it in my padlet for this unit. :
https://artslondon.padlet.org/mpushkar0120191/58g8jsnc424rmyyn

After I have edited the painting, since I have already started using procreate I really wanted to test out a new tool there that allows you to import an obj file into the program and edit the texture in real real-time simply by drawing it on.
Kamila had finished the train by that time and I thought it would be a great detail to the painting if I had hand-painted the train using this technique.
This is where I struggled a bit since the train has not been UV unwrapped it was impossible to import it into Procreate.
So I had asked one if anyone could do the UVs. Kamila unwrapped it, but it was still a disaster since the UVs were not ordered.
I started working on aligning the UVs but sadly some of the faces were not included in the UVs at all so I ended up with a lot of unfinished UVs.
It made it nearly impossible to paint on the train(((
But I did it anyway because of time restrictions.



After the UVs this is how the train looked in Procreate then Unity.




Using Procreate I cut out the high definition components to then put onto simple planes in Unity so they would become billboards.
After which I animated the carriage to slowly move towards the bridge and slight organic dynamic movements of people to make it seem like they are talking all of them done using key frame animation in Unity.



Some billboard animation videos:
I continued to work in Procreate on the textures of the painting since we needed to blur and fill the cropped layers. It took way longer than anticipated and I got very tired of working on it to be completely honest. Now that I think about it, I think I could have just blurred then painting layer and put it behind each layer and that would have looked much better and would have taken a day instead of a week.